Achievement overview
Lara Croft: Relic Run has global achievements, which can be earned in any region, and region achievements for each of the three regions. Achievements reward gems, which makes them the main free source of the game's premium currency.
The list on this page follows the in-game achievement list as documented by fan wikis. Wording, requirements and rewards have changed in some updates; for example, an early update lowered the outfit requirement for the wardrobe achievement. If something in your game differs, the game is right; please tell us so we can correct it.
One run: must be done within a single run and resets if you die without continuing.
Cumulative: totals that build up across all your runs.
One-off: a single event, often a specific or silly action.
Completion strategies
- Let cumulative achievements run in the background. Marathon, Millionaire, Off the Wall, It's Just Skin, Juggernaut and Detonator complete themselves as you play.
- Pick one one-run challenge per run. Jumper, Athleticism, Small Change, Pendumonium and Kobold Conquered each need a different play style.
- Do joke achievements on throwaway runs. Snack Time, Slapstick, Insult to Injury and Hole-in-One are easiest when you don't care about the run.
- Prepare properly for boss marathons. Mastersaurus Rex, Cat and Mouse and Oni The Strong Survive need a long run, a strong secondary weapon, healing and Ankhs.
- Track progress. Use the tracker below to see what is left.
The hardest achievements for most players are Blind Luck (luck and timing), Mega-Marathon (ten marathons of distance), Millionaire (a million coins collected) and the three two-bosses-in-one-run achievements.
Progress tracker
Tick "Completed" on each achievement below. Ticks are saved only in this browser (local storage). They are not linked to your game or Google Play account.
Global achievements 0 / 26
Athleticism
Requirement: Execute 20 parkour moves in one run. (One run)
Strategy: Wall runs and other contextual parkour moves count. Play a long, safe run and take every wall run offered.
Avoid: Dying early; the count resets with the run.
Determination
Requirement: Reach the boss battle 2 times in one run. (One run)
Strategy: Use a Head Start, play safe, and bring healing so the first boss fight doesn't drain you.
Avoid: Spending all secondary ammo on the first boss.
Detonator
Requirement: Shoot 250 exploding barrels. (Cumulative)
Strategy: Shoot every barrel during combat; ideally when enemies are near for extra value.
Avoid: Ignoring barrels when the screen is busy; they help you anyway.
Arsenal
Requirement: Purchase 5 secondary weapons. (Cumulative)
Strategy: Comes naturally over the campaign as weapons unlock. Prioritise upgrading your main weapon first, then buy the rest.
Avoid: Buying weapons only for this achievement before you can afford core upgrades.
Never Surrender!
Requirement: Resurrect 50 times. (Cumulative)
Strategy: Accumulates as you use Resurrection Ankhs on relic levels and long runs.
Avoid: Wasting Ankhs just to farm it; use them where they matter.
Gravity
Requirement: Fall a total of 300 seconds. (Cumulative)
Strategy: Builds up over many runs from the time Lara spends falling, such as dive and drop sequences between sections.
Avoid: Nothing special; just keep playing.
Hat Trick
Requirement: Kill at least three enemies with one shot. (One-off)
Strategy: Area damage is the answer: a Grenade Launcher shot or an exploding barrel next to a group.
Avoid: Shooting barrels before enemies gather around them.
Insult to Injury
Requirement: Shoot a dead enemy. (One-off)
Strategy: Keep tapping an enemy as it falls. Rapid-fire weapons such as the Dual SMGs make it easy.
Avoid: Doing it while projectiles are incoming.
It's Just Skin
Requirement: Slide for a total of 500 meters. (Cumulative)
Strategy: Every slide counts. It completes naturally over time.
Avoid: Sliding when not needed; it can cost you a jump.
Juggernaut
Requirement: Smash 250 destructible objects. (Cumulative)
Strategy: Desert Ruins pottery, windows and doors help; it accumulates across regions.
Avoid: Steering into unknown objects; only smash what you know is safe.
Jumper
Requirement: Run 1,500 meters in one run without sliding. (One run)
Strategy: Use lane changes to avoid high obstacles instead of sliding. An early Jungle Temple level is easiest.
Avoid: Reflex slides; consciously keep your thumb from swiping down.
Marathon
Requirement: Go the distance (run 42,195 meters). (Cumulative, per fan wikis)
Strategy: Simply keep playing; total distance builds up.
Avoid: Nothing in particular.
Medic
Requirement: Heal 1,000 health from shooting health crates. (Cumulative)
Strategy: Shoot health crates whenever Lara has lost health in combat.
Avoid: Taking damage on purpose; it isn't worth the risk.
Mega-Marathon
Requirement: Go the distance again and again (ten marathons). (Cumulative)
Strategy: A long-term goal. Endless runs with a Head Start add distance efficiently.
Avoid: Burning out; play it over weeks.
Millionaire
Requirement: Collect 1,000,000 coins during runs. (Cumulative)
Strategy: Upgrade Coin Magnet and Coin Trails, wear the Biker outfit on vehicle sections and shoot coin crates.
Avoid: Crashing for coins; longer runs earn more.
Off the Wall
Requirement: Run a total of 500 meters on walls. (Cumulative)
Strategy: Take every wall run you are offered.
Avoid: Skipping wall runs out of habit.
Small Change
Requirement: Collect 500 coins in one run. (One run)
Strategy: Use Coin Magnet pickups and play a medium-length safe run.
Avoid: Greedy lane changes; survival yields more coins.
Sharpshooter
Requirement: Shoot 25 enemy projectiles out of the air. (Cumulative)
Strategy: Make projectiles your first priority in every fight.
Avoid: Focusing on enemies while projectiles fly.
Slapstick
Requirement: Stumble 20 times in one run. (One run)
Strategy: Deliberately clip minor obstacles on a throwaway run. Don't wear Steel Toe Inserts, which shorten stumbles.
Avoid: Trying this on an important level.
Spoils of War
Requirement: Earn 1,000 coins from shooting coin crates. (Cumulative)
Strategy: Shoot coin crates once immediate threats are dealt with.
Avoid: Prioritising crates over projectiles.
Fully Polished
Requirement: Fully upgrade Lara's signature pistols. (One-off)
Strategy: The Dual Pistols have ten upgrade levels; upgrade them steadily alongside everything else.
Avoid: Neglecting the pistols; they are always equipped.
Time Dilation
Requirement: Spend a total of 300 seconds in slow motion. (Cumulative)
Strategy: Builds up from the slow-motion moments the game triggers during runs.
Avoid: Nothing; it comes with time.
Two Birds
Requirement: Hit at least 2 enemies with one shotgun blast. (One-off)
Strategy: Equip the Shotgun and fire when two enemies are close together.
Avoid: Shooting at long range, where the pellets spread too widely.
Unbreakable
Requirement: Take no damage during one combat session. (One-off)
Strategy: Shoot every projectile first. An early Jungle Temple combat section is the easiest place.
Avoid: Greed for crates while projectiles are in the air.
War-Drobe
Requirement: Wear 5 different outfits. (Cumulative)
Strategy: Unlock outfits over the campaign and wear each one at least once.
Avoid: Buying outfits you don't need just for this.
Kill Stealer
Requirement: Shoot an enemy's projectile out of the air and then kill him. (One-off)
Strategy: Follow the normal projectile-first routine, then finish the thrower.
Avoid: Switching targets between the two shots.
Jungle Temple achievements 0 / 10
Botanist
Requirement: Disturb 500 plants in the Jungle Temple. (Cumulative)
Strategy: Running through foliage counts; it completes as you play the region.
Avoid: Nothing special.
Dinomite
Requirement: Defeat the Boss of the Jungle Temple. (One-off)
Strategy: Follow the T-Rex guide: dodge, wait for the opening, aim for the eye.
Avoid: Arriving without a secondary weapon.
Dominator
Requirement: Defeat the Boss of the Jungle Temple 10 times. (Cumulative)
Strategy: Each T-Rex kill counts; long Jungle runs add up.
Avoid: Losing patience; it is a total, not a streak.
Blind Luck
Requirement: Survive the triple pendulums without jumping, sliding or changing lanes. (One-off)
Strategy: As the name suggests, you take your hands off the screen when the triple pendulums appear and hope the timing works. Try it on throwaway runs.
Avoid: Touching the screen at all during the sequence.
Mastersaurus Rex
Requirement: Defeat the Boss of the Jungle Temple 2 times in one run. (One run)
Strategy: Head Start, upgraded secondary, Kevlar Vests, Medipacks and an Ankh. Save secondary ammo for the second fight.
Avoid: Draining ammo in regular combat between the two fights.
Pendumonium
Requirement: Survive 25 pendulums in one run. (One run)
Strategy: A long Jungle Temple run. Learn the swing rhythm and commit when the gap opens.
Avoid: Jumping early into a returning pendulum.
Prehistorian
Requirement: Collect 20 Relics from the Jungle Temple. (Cumulative)
Strategy: Clear all 20 Jungle relic levels. Track them in the relic checklist.
Avoid: Moving on after 15 relics and forgetting the rest.
Snack Time
Requirement: Be eaten by the Boss of the Jungle Temple 5 times. (Cumulative)
Strategy: Happens naturally while learning the T-Rex, or deliberately on throwaway runs.
Avoid: Using Ankhs on these deaths.
Trailblazer
Requirement: Use a parkour move to find a secret path in the Jungle Temple. (One-off)
Strategy: Try parkour moves where the environment allows them. See secret paths.
Avoid: Experimenting on important runs.
Firefighter
Requirement: Shoot 300 fire pot projectiles. (Cumulative)
Strategy: Listed with the Jungle Temple achievements. Shooting thrown projectiles first in Jungle combat builds it up.
Avoid: Ignoring projectiles.
Desert Ruins achievements 0 / 10
Archaeologist
Requirement: Collect 20 Relics from the Desert Ruins. (Cumulative)
Strategy: Clear all Desert relic levels (42–80, even numbers).
Avoid: Skipping the last five relics after unlocking the next region.
Clumsy
Requirement: Smash 25 pieces of pottery. (Cumulative)
Strategy: Pottery is common in the Desert Ruins; it completes quickly.
Avoid: Nothing special.
Explorer
Requirement: Use a parkour move to find a secret path in the Desert Ruins. (One-off)
Strategy: As with Trailblazer, try parkour where the scenery invites it.
Avoid: Risky experiments on relic levels.
Hole-in-One
Requirement: Die and land in a chandelier. (One-off)
Strategy: A joke achievement that unlocks when a death sends Lara into a chandelier. Watch for chandeliers in the Desert Ruins and attempt it on a run you don't mind losing.
Avoid: Spending an Ankh afterwards.
Home Improvement
Requirement: Smash through 25 windows and doors. (Cumulative)
Strategy: Comes naturally while running the Desert Ruins.
Avoid: Nothing special.
Kobold Conquered
Requirement: Survive 9 different kinds of traps in the Desert Ruins in one run. (One run)
Strategy: A long, careful Desert run. Variety comes with distance.
Avoid: Short runs; you need distance for trap variety.
Lion Tamer
Requirement: Defeat the Boss of the Desert Ruins. (One-off)
Strategy: See the Manticore guide.
Avoid: Standing still to shoot; keep dodging.
Unicycle
Requirement: Travel 3,500 meters on one wheel. (Cumulative)
Strategy: Refers to motorbike wheelies in the Desert Ruins; distance builds over many rides.
Avoid: Crashing the motorbike to force it.
Manti-Hardcore
Requirement: Defeat the Boss of the Desert Ruins 10 times. (Cumulative)
Strategy: Each Manticore kill counts.
Avoid: Treating it as a streak; it isn't.
Cat and Mouse
Requirement: Defeat the Boss of the Desert Ruins 2 times in one run. (One run)
Strategy: Same preparation as Mastersaurus Rex: Head Start, healing, Ankhs and saved ammo.
Avoid: Using the secondary on regular stone warriors.
Mountain Pass achievements 0 / 10
House of Glass
Requirement: Completely destroy 5 ice barriers in one run. (One run)
Strategy: A medium-length Mountain Pass run; watch for ice barriers and make sure each is fully destroyed.
Avoid: Dying before the fifth barrier.
Ring My Bell
Requirement: Collide with 25 large bells. (Cumulative)
Strategy: Large bells are a Mountain Pass hazard. Learn which collisions Lara survives before trying it.
Avoid: Trying this on relic levels.
Pioneer
Requirement: Use parkour to find a secret path in the Mountain Pass. (One-off)
Strategy: Try parkour where the environment allows it.
Avoid: Experimenting on important runs.
Exterminator
Requirement: Shoot 300 tiny spiders out of the air. (Cumulative)
Strategy: Shoot the small leaping spiders in spider combat sections.
Avoid: Ignoring small spiders for the large ones.
Leap of Faith
Requirement: Jump blindly into the abyss. (One-off)
Strategy: One fan wiki words this as surviving a leap of faith. It is tied to the Mountain Pass drops into the abyss; experiment on low-stakes runs.
Avoid: Testing it on relic levels.
Arachnophilia
Requirement: Defeat the Giant Ice Spider. (One-off)
Strategy: See the Giant Ice Spider guide.
Avoid: Arriving with low secondary ammo.
Relic Hunter
Requirement: Collect 20 Relics in the Mountain Pass. (Cumulative)
Strategy: Clear all Mountain relic levels (82–120).
Avoid: Wearing a combat outfit on long relic levels.
There Can Be Oni One
Requirement: Defeat the Mountain Pass boss. (One-off)
Strategy: Follow the Oni Demon guide and always answer the red bull's-eye.
Avoid: Being frozen by the ice attack.
Smashing!
Requirement: Defeat the Mountain Pass boss 10 times. (Cumulative)
Strategy: Every Oni defeat counts.
Avoid: Rushing; each fight still needs care.
Oni The Strong Survive
Requirement: Defeat the Mountain Pass boss twice in one run. (One run)
Strategy: The hardest boss double. Maximum preparation: best weapon, Kevlar Vests, Medipacks, Ankhs, Head Start.
Avoid: Using the secondary on yetis and spiders between fights.
Retired achievements
Two global achievements depended on the Facebook Curse feature, which fan wikis list as no longer available: Survivor (survive 10 curses) and Hex-agon (send 6 different curses to friends). They are not included in the tracker.