Key facts
| Genre | Runner with parkour, shooting, vehicle and boss sections |
|---|---|
| Original release | 2015, developed by Simutronics and published by Square Enix |
| Current Google Play publisher | DECA Games (as shown on the store listing) |
| Business model | Free to play, with ads and in-app purchases |
| Android requirement | Android 4.4 or newer, per the store listing at the time of writing |
| Cloud save | The store listing states that cloud save is not supported |
| Campaign | 120 levels in three regions |
Store details can change. Always check the official Google Play listing for current information.
Sections of a run
Lara runs forward automatically. Runs are built from building blocks, so each one is different, and the game switches between modes:
Running and parkour
Dodge traps by jumping, sliding, changing lanes and turning. Wall runs and other parkour moves add variety and can open secret paths.
Combat
Rail-shooter style sections where you tap to shoot enemies, projectiles, barrels and crates. A health bar appears only during combat.
Vehicles
Quad bike (Jungle Temple), motorbike (Desert Ruins) and snowmobile (Mountain Pass).
Bosses
T-Rex, Manticore and Oni Demon, plus the Giant Ice Spider in the Mountain Pass.
Controls
| Action | Input |
|---|---|
| Jump | Swipe up |
| Slide | Swipe down |
| Change lane or turn | Swipe left or right |
| Wall run | Two swipes toward the wall from the middle lane, or one from the outer lane on that side |
| Shoot | Tap the target |
| Continuous fire (Dual SMGs) | Tap and hold |
| Protective Aura | Tap the item to activate |
Campaign and levels
- Jungle Temple: levels 1–40.
- Desert Ruins: levels 41–80.
- Mountain Pass: levels 81–120.
Odd-numbered levels set objectives. You earn up to three stars by repeating the objective within the same run. Even-numbered levels are relic hunts. Each region has 20 relics, and you need 15 to advance to the next region.
Clues and relics
On relic levels, clues fill the meter in the top-left corner. When it is full, the relic appears on the path, and collecting it ends the level. If Lara dies, the clues from that run are lost unless you continue, for example with an Ankh. The Clue Booster power-up, the Clue Booster upgrade and the Bomber Pilot outfit speed up clue collection. More on the relics page.
Coins and gems
Coins are collected throughout runs and from coin crates. Gems are rarer and are also awarded by achievements. Both are spent on upgrades, gear, weapons and outfits. Prices vary by version, so we don't list them.
Power-ups
- Coin Magnet: pulls nearby coins to Lara.
- Score Multiplier: boosts score for a time.
- Clue Booster: speeds up clue collection.
Permanent upgrades improve power-ups; see permanent upgrades.
Gear, weapons and outfits
Gear includes the Resurrection Ankh, Head Start, Kevlar Vest, Extra Clip, Medipack, Steel Toe Inserts and Protective Aura. The Dual Pistols are always equipped with unlimited ammo, and secondary weapons (Crossbow, Shotgun, Dual SMGs, Assault Rifle, Grenade Launcher and Minigun) unlock in that order. Outfits give upgradeable bonuses. See Upgrades, Weapons and Outfits & Vehicles.
Health, stumbles and death
- Stumbles: minor collisions make Lara stumble. Steel Toe Inserts shorten stumbles.
- Health: shown only during combat; health crates restore it, and a Medipack heals 50% when Lara is about to perish.
- Death: hitting a deadly obstacle, falling or running out of health ends the run unless you continue.
- Slow motion: the game triggers slow-motion moments during runs; total time spent in them counts toward Time Dilation.
Scoring and endless runs
Score builds up as a run continues and is boosted by the Score Multiplier power-up and the Standard outfit's base multiplier. Leaderboards let you compare scores. Beyond the campaign, endless runs are about pure distance and score; see the endless runs walkthrough.
Challenges and live features
- Supply Drop: periodic free items.
- Weekly Challenges: added in 2016.
- Mid-run restock: a 2016 update made it possible to restock items during a run.
- Early unlocks: a 2016 update allowed some items to be unlocked early.
- Reward Doubler: added in 2018.
Live features depend on your game version and may change or be discontinued.
Update history
- 2015: original release by Simutronics and Square Enix.
- October 2015 (v1.5.68): Mountain Pass region, the Minigun, the snowmobile and new enemies.
- 2016: Weekly Challenges, mid-run restock and early item unlocks.
- 2018: Reward Doubler.
- Later: the game is now listed on Google Play under DECA Games.