Beginner's Guide
Everything a new player needs: controls, run structure, objective and relic levels, first purchases and early mistakes.
Read Guide →Guide library
Search every guide on the site, filter by topic or sort by difficulty. Below the library you will find the core guides: how to start, controls, movement, obstacles, rewards, relics, weapons, combat, progression and upgrades.
Everything a new player needs: controls, run structure, objective and relic levels, first purchases and early mistakes.
Read Guide →Swipe up to jump, down to slide, left or right to change lanes and turn, and tap to shoot during combat.
Read Guide →How lanes, turns, wall runs and parkour moves fit together, and why the middle lane is your safest default.
Read Guide →Eight practical tips on timing, obstacle recognition, enemy behaviour and staying focused.
Explore Tips →Reaction timing, obstacle preparation, safe movement choices and keeping concentration on long runs.
Explore Tips →Weapon mechanics, accuracy, priorities and how to avoid the combat mistakes that end runs.
Explore Tips →Collect clues efficiently, track your progress and stop losing near-complete relic meters.
Explore Tips →Consistency, difficult sequences, upgrade optimisation and beating your personal records.
Explore Tips →Levels 1–40: tutorials, pendulums, Naga warriors, quad bike sections and the T-Rex.
View Walkthrough →Levels 41–80: stone warriors, smashable doors and pottery, motorbike rides and the Manticore.
View Walkthrough →Levels 81–120: icicles, bells, yetis, spiders, snowmobile runs and the Oni Demon.
View Walkthrough →A step-by-step plan for every even-numbered level, from first clue to collected relic.
View Walkthrough →How to read odd-numbered level objectives and earn the full three-star rating.
View Walkthrough →How relics work, where clues come from and an interactive checklist of all 60 relics.
Explore Relics →Outfit, upgrade and consumable choices that make long relic levels much shorter.
Read Strategy →Every in-game achievement with its requirement, a strategy and the most common mistake.
Browse Challenges →Blind Luck, Mega-Marathon, Millionaire and the two-bosses-in-one-run trio.
Read Strategy →All seven weapons, how each fires and where it performs best.
Read Guide →Tap technique, leading slow crossbow bolts and choosing between pistols and your secondary.
Read Guide →Dodge the charge, wait for the opening and aim for the eye.
Read Strategy →Survive the Desert Ruins boss with sustained damage and careful dodging.
Read Strategy →Ice boulders, icicles, teleports and the freeze attack you must interrupt.
Read Strategy →Regular enemies in each region, what they throw and what to shoot first.
Read Guide →Every common trap type and the input that beats it.
Read Guide →Chains of traps late in a run and how to break them into simple decisions.
Read Guide →Staying alive on the quad bike, motorbike and snowmobile.
Read Guide →Which permanent upgrades to buy first and why.
Explore Tips →What each outfit line actually does and which one suits your current goal.
Read Guide →Ankhs, Medipacks, Kevlar Vests, Extra Clips, Head Starts and when to use them.
Read Guide →Secret parkour paths, relic timing tricks and lesser-known mechanics.
Discover Secrets →How running, combat, relics, progression and scoring work together.
Learn More →The ten habits that cost new players the most runs, coins and clues.
Read Guide →No guides match that search. Try a broader word such as “boss”, “relic” or “upgrade”.
Lara Croft: Relic Run is a free-to-play runner for Android and iOS. Lara runs forward automatically; your job is to steer her around obstacles, shoot during combat sections and collect what the route offers. The first Jungle Temple levels act as a tutorial, introducing one idea at a time: lane changes, jumps, slides, wall runs and then shooting.
Treat the first few levels as practice rather than a race. The campaign map keeps track of what you have cleared, so there is no penalty for replaying a level to get comfortable. Once the basics feel natural, read the full Beginner's Guide for a structured plan through your first 20 levels.
Play the tutorial levels slowly, focus on clean single swipes, and don't spend coins until you have read the upgrade priorities below.
Everything is done with swipes and taps on the touch screen:
Short, firm flicks in a clear direction tend to register more reliably than slow drags. If Lara does something you did not intend, the usual cause is a diagonal swipe that the game read as the wrong direction.
Most of the run happens on a three-lane path. The middle lane gives you the most options because you can dodge either way, so return to it after a dodge unless the route clearly needs a side. Parkour moves such as wall runs, swings and leaps are triggered contextually by your swipes when the environment allows them.
Some parkour moves open secret paths. Each region has an achievement for finding one, which confirms they are a real part of the level design. Our secrets guide covers how to spot them.
Hitting a deadly obstacle ends the run unless you spend a Resurrection Ankh, which continues from a checkpoint. Minor collisions make Lara stumble instead, which costs time and control; the Steel Toe Inserts gear item shortens stumbles. As a run continues, obstacles and traps become more frequent and harder, so long runs reward consistent habits over flashy play.
The three habits that matter most are looking further ahead, making one clean input per obstacle and resetting to the middle lane. The Obstacles & Survival guide expands each one.
Community documentation lists swinging beams, floor spikes, spike walls, rolling balls and sawblades as the core trap types, and each region adds its own hazards: pendulums in the Jungle Temple, smashable pottery, windows and doors in the Desert Ruins, and icicles, large bells and ice barriers in the Mountain Pass.
Ask one question per trap: over, under or around? Low traps are jumped, high traps are slid under and anything filling a lane is sidestepped. Swinging traps add a timing element: commit when the gap opens, not when you first see the trap.
Coins appear in lines along the route and are the main currency for gear, weapons and upgrades. Power-ups appear on the route too, including the Coin Magnet, Score Multiplier and Clue Booster. Coin crates in combat pay out extra coins. Gems are the premium currency; you can earn them from achievements and other in-game rewards.
Never risk a run for a single coin line. A coin that requires a lane change into an unknown obstacle is not worth the run. The Coin Magnet and Coin Trails upgrades raise income safely.
Relics are collected on even-numbered campaign levels. Clues scattered along the route fill a meter in the top-left corner; when it is full, a Relic appears, and collecting it completes the level. Each region contains 20 relics, and relics unlock pages of Lara's journal that tell the story. See the relic guide for the full list and a progress checklist.
Lara always carries her Dual Pistols, which have unlimited ammo. You can also equip a secondary weapon: the Crossbow, Shotgun, Dual SMGs, Assault Rifle, Grenade Launcher or Minigun. Secondary weapons deal more damage but use limited ammunition. Each weapon can be upgraded through ten levels. The weapon guide explains each one in detail.
In combat sections Lara keeps running, but you don't need to dodge obstacles; instead, you tap to shoot. Enemies throw projectiles, and you can shoot those out of the air. A health bar appears only during combat; if it empties, the run ends. Kevlar Vests absorb damage, and a Medipack heals 50% when Lara is about to fall in combat.
The campaign has 120 levels: 40 in the Jungle Temple, 40 in the Desert Ruins and 40 in the Mountain Pass. Odd-numbered levels give you objectives and a star rating; even-numbered levels are relic hunts. Store items unlock as you progress, and a 2016 update made it possible to unlock items earlier than their original level requirement. An endless mode is available for high-score runs. The walkthroughs cover each region.
There are three kinds of things to spend on: permanent upgrades (Clue Booster, Coin Magnet, Powerups, Coin Trails, Ammo Cache), weapon and outfit levels, and consumables such as Resurrection Ankhs, Head Starts, Kevlar Vests, Extra Clips and Medipacks. Permanent upgrades help every future run; consumables help one run. Our upgrade guide explains each item and a sensible order.
Once you can finish levels reliably, start optimising. Plan each run around one goal, such as a relic, an objective star, an achievement or a distance record, instead of trying to do everything at once. Match your outfit to that goal: Bomber Pilot for relic levels, Biker for vehicle-heavy scoring, Stealth Suit for combat-heavy runs and an upgraded Standard outfit for base score. Learn which secondary weapon fits each boss, and keep a small stock of Ankhs for the runs that matter.
Continue with the advanced tips, the boss guides and the achievement strategies.